Sunday 24 March 2013

Come Back To What You Know

And I will be taking everything real slow. The less said about my attempt to find a new club the better, moving swiftly on I have a 2400 point Warhammer game on monday against the new Daemons. I have yet to see the new book and I have not played for a few months so I am a bit rusty.



  So I have decided to resurrect my Vamps from their crypt. This will mean things are a little easier on me....

         as I think that plying vamps is like having training wheels on, alot of fun but quite tolerant of  the user making mistakes. So here is what I am taking:


2400 Pts - Vampire Counts Roster

Master Necromancer (1#, 185 pts)
   1 Master Necromancer, 185 pts (Master of the Dead; Hand Weapon; Undead)

Strigoi Ghoul King (1#, 400 pts)
   1 Strigoi Ghoul King, 400 pts (General; Infinite Hatred; The Hunger; Vampiric; Poisoned Attacks; Regenerate; Undead)
      1 Sword of Bloodshed
      1 Talisman of Endurance

Skeleton Warriors (20#, 120 pts)
   19 Skeleton Warriors, 120 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)
      1 Skeleton Champion (Hand Weapon; Light Armour; Shield)

Crypt Ghouls (20#, 210 pts)
   19 Crypt Ghouls, 210 pts (Poisoned Attacks; Undead)
      1 Crypt Ghast

Skeleton Warriors (20#, 120 pts)
   19 Skeleton Warriors, 120 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)
      1 Skeleton Champion (Hand Weapon; Light Armour; Shield)

Dire Wolves (5#, 40 pts)
   5 Dire Wolves, 40 pts (Slavering Charge; Undead; Vanguard)

Zombie Horde (36#, 113 pts)
   36 Zombies, 113 pts (Always Strikes Last; The Newly Dead; Standard Bearer Std; Hand Weapon; Undead)

Crypt Horrors (3#, 124 pts)
   2 Crypt Horrors, 124 pts (Poisoned Attacks; Regenerate; Stomp; Undead)
      1 Crypt Haunter

Grave Guard (20#, 220 pts)
   20 Grave Guard, 220 pts (Hand Weapon; Heavy Armour; Shield; Killing Blow; Undead)

Vampire (1#, 196 pts)
   1 Vampire, 196 pts (Vampiric; Level 2 Upgrade; Hand Weapon; Heavy Armour; Shield; Undead)
      1 Dispel Scroll
      1 Aura of Dark Majesty

Vampire (1#, 162 pts)
   1 Vampire, 162 pts (Vampiric; Hand Weapon; Extra Hand Weapon; Heavy Armour; Extra Attack; Undead)
      1 Red Fury

Mortis Engine (2#, 240 pts)
   1 Mortis Engine, 240 pts (Blasphemous Tome; Spectral Steeds; The Reliquary; Causes Terror; Chariot; Large Target; Regenerate; Undead)
      1 Banshee Swarm (Ghostly Howl)
      1 CorpseMaster (Regenerate; Undead)
      1 Spirit Horde

Corpse Cart (2#, 90 pts)
   1 Corpse Cart, 90 pts (Chariot; Regenerate; Undead)
      1 CorpseMaster (Regenerate; Undead)
      1 Restless Dead (Random Attacks; Regenerate; Undead)

Varghulf (1#, 175 pts)
   1 Varghulf, 175 pts (Vampiric; Causes Terror; Hatred; Regenerate; Thunder Stomp; Undead)









   It is a basic support strategy with the corpse cart and Mortis engine riding behind the main body of (dead)men shambling forward. With a great combat Vamp and some auxiliary casters around him. Especially the Necro who can boost the Skellies while they bimble towards the enemy. As subtle as a brick but quite hardy too and it will allow me to get back to grips with the rules.

    So till later when I bemoan the overpowered Daemons or laugh at their woeful new book.

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